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Kunsthalle Bremen: A guide from kids for all people!

Startscreen

xpedeo connects: art and technology - young people as digital curators.
Based on our prizewinning computer game “Vom fehlenden Fisch” we have developed a mobile method with the Kunsthalle Bremen to excite young people about art and technology which is supported by smartphone.

2016

A guide from kids for all people!
Liebermann GO! Speed Date with Max

The art
Our target group for this project consists mainly of school classes, courses and study groups which interpret exhibits from 600 years of art history from the Kunsthalle Bremen in relation to their own life experience. Students illustrate their interpretations through texts, pictures, audio commentary and stories as well as short videos which they produce themselves.


Technology
You maintain your content yourself using our content management system additor, which acts as both administrator and editor. additor loves to manage, correct and update and is a natural at both scaling and formatting.


Result
Students´ individual work produces a collaboratively designed path through the exhibition which other visitors can also experience using the media guide.

Tour de Kunsthalle

Students´ individual work, Max Liebermann, Schlittschuhläufer im Tiergarten

And Der große Boxer, painted by Helmut Kolle

Media clips are supplemented with more detailed and concise written texts giving further information on the works, artists and their contexts
Media clips are supplemented with more detailed and concise written texts giving further information on the works, artists and their contexts

“This is how ongoing and dynamic communication of cultural education and media competence work together.”
Hartwig Dingfelder, Head of Education, Kunsthalle Bremen